![]() ![]() If they are tagged by a defensive player and they did not take the thinpin they are also out.If they are tagged by a defensive player on the way back they are out and thinpin is returned to its spot.If they are successful they win the game for their team.Offensive players move forward when they are ready and move forward to try and grab the thinpin and return it past their start line.Place a thinpin in the centre of the court one pace away from the end line.Establish an end line (about 10-15 paces away) where the defensive team lines up behind.Establish a start line where offensive team lines up behind–for safety sake make sure this line is far away from walls so players can safely run past this line.Thinner than traditional bowling pins for use in a variety of activities. Thanks Chris Wilson, from CIRA Ontario, for demonstrating this game.What is key to success for defensive players?.What is key to success for offensive players?.Players carry a basketball with them and must dribble a ball when running to the start line..When they wish they tap their partner on the back and attempt to run back past the start line without getting tagged by their partner.The players from the start line quietly move up to their partner on the end line.Players partner up and one of the players stands at the start line, the other player stands at the end line facing away from the start line.Establish a start line–that is far from walls so players can safely run past this line.To tag a player and not get tagged back before running across a start line. Scroll to next tag game (Komkin) Objective: What might the above say about leadership?.What are some of the best defensive strategies to consider? Positioning? Support?.What are some of the best offensive strategies to consider? Positioning? Support?.Teams count the number of balls on their backs and the team with the fewest balls on their backs or in their hands wins.When a pre-set time is completed, the leader stops the game.If the ball drops, the player needs to pick up the ball.Players may not have more than three balls on their backs.Players may not block the backs of their teammates.Only allowed to hold one ball at a time.Only allowed to add one ball at a time.On the signal to begin players take a ball off their back and attempt to place the balls onto the backs of their opponents.Each player puts one ball on their back.Players are assigned two teams and given blue or red pinnies.Race, collect, and stick balls to your pinnie while avoiding opponents trying to steal them off your back! Equipment List: Variation: Use different locomotor options (Gallop, jump, skip, heel-toe…). ![]() What strategies can the non-ice-makers use to decrease the ice age from happening?.How can taggers increase their success in tagging everyone–especially the ball carriers?.When both players holding the ball are tagged, the Ice Age has happened and the game ends.If a player holding a ball gets tagged that ball is out of play.Players holding the ball cannot move but can throw the “thawing” balls to icicles to thaw them out.When players are tagged, they hold one hand up pointing to the sky (they are icicles). On the signal to begin, the ice-makers tag the other players.Players are in a scattered position in the playing area.For four ice-makers to freeze all the players. Scroll to next tag game (StickIt On tag) Objective: ![]()
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